Version 2.1 Release Notes

News / 5.16.2018

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Street Fighter is Here!

Characters from the most popular fighting game of all time enter the Morphin Grid. Ryu, Chun-Li, Akuma & Guile enter the Morphin Grid, with more to come in the future.

Ryu – Common

Guile – Rare

Chun-Li – Epic

Akuma – Legendary


Super Mode

Each Street Fighter can build a meter by dealing and taking damage that when activated, allows them to gain 2 EP, and unleash a powerful EX attack that has special properties and deals extra damage.

Street Fighter Projectiles

Projectiles are so important to Street Fighter we wanted to do something to increase their effectiveness in combat. Projectiles from Street Fighter characters cannot be dodge at point blank range. This was a key feature to make Street Fighter characters feel like their console counterpart.

*Note*

Street Fighter characters are only available in limited territories for the foreseen future. We apologize that we were unable to bring these characters to your territory. Please feel free to leave us your feedback as it is very important to us.

Excluded Territories: Brunei, Cambodia, China, East Timor, Hong Kong, Indonesia, Japan, Laos, Macau, Malaysia, Mongolia, Myanmar, Philippines, Singapore, South Korea, Taiwan, Thailand, Vietnam

New Feature

Warrior Boost
Warrior Boost is an item that will instantly power up your abilities and talents to challenge level cap. This will make it easier to take newer characters to the late game.

Improvements

Combat Update: Defensive vs Defensive

We have improved the the combat mechanics when two defensive attacks hit each other. Before we felt the rules were buried and too random. Now, defensive moves follow the same logic.

Adjustment to Health and Damage Scaling

In a continued effort to improve matchmaking, we are taking steps to mitigate power inflation within the game. Players will either see an increase in health and damage or remain the mostly the same for those at the higher end of the spectrum.

  • Base health and damage has gone up by 25%
  • Health and damage increase by 8% per level instead of 9% per level
  • This affects hero shard levels and ability orb levels

Note: The latest Warrior balance changes will be coming at a later date

Removal of Invincibility Frames

We removed invincibility frames from the Assists of Zhane, Trent, Andros, Putty to make them match parity with the rest of the Assists

UI Improvements

We made various Ui Improvements in the roster, challenges and more to improve player experience.

Bug Fixes
– Various tutorial bug fixes
– Localization improvements
– Performance optimization